It feels a lot of developers online either went to a prestigious computer science program in university or are self-taught. However, not many talk about community college in those communities. It’s very much a different experience, and I was in it. I’ll try to cover what it’s like at a high level, and how I thought of it. The actual location isn’t important, but it might not be hard to guess. (And if you were there, you can probably tell who I was.)Continue reading
This was originally a Twitter thread, but long-form text is way less painful. Tonight’s rant sponsored by lukewarm Thai food that should have been inside me about 3 hours ago.Continue reading
Online communities spawn, grow, and die. Why? How? What can be done? Here’s my story of my time online.
Quoting a friend from years past:
IRC channel death is similar to the slow process of erosion. Conversation has ceased, yet it may be years before the channel is empty. I think about that frequently.
This post was inspired by some controversy with Valve and their support for Linux, but the bulk of it comes from long-term observation. One of the biggest impacts with the viability of Linux on the desktop was Valve’s Proton, a Wine fork integrated in Steam allowing almost any Windows game to work out of the box. To Linux users, life was good. However, with the recent announcement of the Steam Deck, a handheld device powered by Linux, Valve’s marketing towards developers explicitly mention no porting required. Valve’s been aggressive with this message enough that they’ve allegedly told developers simply not to bother with Linux ports anymore; enough that it makes commercial porters like Ethan Lee concerned.
However, I suspect this is the long-term result of other factors, and games are only one aspect of it. After all, we all know the Year of the Linux Desktop is around the corner, along with nice applications. Linux won’t rule the world just from games, even if some people really want it to be true. How did it come to this, and why?
I collect vintage computers and phone systems. Why? They frequently require repair, obscure knowledge, or dwindling parts supplies. Let me tell you how and why.Continue reading
While making devices more repairable is pretty much seen as universally a good thing, right? Unfortunately, engineering involves tradeoffs, but some of those tradeoffs that are seen as bad for repair (or are actually desirable in spite of it), or actually improves reliability. These are some things I suspect right to repair advocates forget.
This article is intended to unify some disparate thoughts on the subject I’ve had on Lobsters comment, this blog (i.e. the ThinkPad one), etc. as one post. I intend to do this more often for other things…Continue reading
After being successfully up and running for over a year with very few major changes needed, now seems as good a time as ever to break down how sporks.space runs, what secret sauce we use to run it how we like it, and so forth.Continue reading
Inspired by cb’s post earlier this week, and by the same friends’ musings, I felt it would be fun to go over what my every day equipment is. This probably won’t convince you to use it, but serves more as a clarification of why I use it. With that out of the way, let’s talk about what’s on my desk.Continue reading
This is a stream of consciousness (so don’t expect my usual polish) based off of some friends’ musings on the tools they use. I’m doing this to explain some of the tools I use, in the hopes of conveying my feelings on them. I doubt (and sometimes probably hope I won’t) I’ll convince you on the merits or if you should use any of these tools, but you’ll at least know why I care. As I write this, I consider the tools I use to be fairly pedestrian, but perhaps this document might have sentimental or historic interest later. Consider it like usesthis.com – and I also use a Mac!Continue reading
I had some code trying to scale an image in gd using the
imagescale function, that looked something like this:
/* makes a copy of the image, instead of modifying in place */ $target = imagescale($image, $width, $height);
However, the images it created were heavily distorted when using bilinear filtering, and didn’t quite look right with neared neighbour either. For example, with bilinear filtering…Continue reading